\noindent {\Large Success = 8 or higher}

Starting dice pool = Gnosis (\ding{194}) + Yantra + Arcanum of spell being cast


\vspace{3mm}\noindent{\large \textbf{Mana}}{\footnotesize (88)}

\textit{Restoring Mana:} Perform ritual/ceremony at a Hallow or -\wodots{1}{d} Attribute incl. Health (restored after 24 hours) = \points{1}Mana.

\textit{Spending Mana:} Pattern Restoration (\ding{194}M=\wodots{1}{d} bashing or lethal wound), mitigating Paradoxes


\vspace{3mm}\noindent{\large \textbf{Combined Spells}}{\footnotesize (119)}

Can combine two due to Gnosis \ding{194}

$Base\ dice\ pool = (Gnosis + lowest\ Arcanum\ used) - (Spells - 1) \times 2$


\vspace{3mm}\noindent{\large \textbf{Reach}}{\footnotesize (114)}

Each Reach = +2 paradox die {\footnotesize (87)}

Use Reach to go from Standard to Advanced spell factor chart or create specialized effects in certain spells such as increasing damage type on attack spells.

1 free Reach \textit{(does not add paradox dice)}  per dot in highest-rated Arcanum that meets or exceeds spell's requirement.

For example: Mage with Mind \wodots{4}{d} gains 2 free Reaches when casting a spell that requires Mind \wodots{1}{d}


\vspace{3mm}\noindent{\large \textbf{Spell Factors}}{\footnotesize (114)}

Spell factors are always 1, Primary Spell Factor (denoted \textbf{SF}) is = to highest arcanum used.

\begin{centering}
\rowcolors{1}{white}{lightgray}
\vspace{2mm} \begin{tabular}{| l l | r l |}
	\multicolumn{2}{c|}{\large Standard Duration - Transitory} & \multicolumn{2}{c}{\large Advanced Duration - Prolonged} \nl \hline
	\textit{Duration} & \textit{Dice Penalty} & \textit{Duration} & \textit{Dice Penalty}\nl
	1 turn		& None	& One Scene/hour	& None \nl
	2 turns		& -2	& One Day			& -2 \nl
	3 turns		& -4	& One Week			& -4 \nl
	5 turns		& -6	& One Month			& -6 \nl
	10 turns	& -8*	& One Year			& -8 \nl
	\multicolumn{2}{|l|}{* Add -2 per extra +10 turns} & Indefinite	& -10 (requires a reach and \points{1} M) \nl
\end{tabular}

\rowcolors{2}{lightgray}{white}
\vspace{2mm} \begin{tabular}{| c c l l |}
		\multicolumn{4}{c}{\large Standard Scale} \nl
	\textit{Subjects} & \textit{Size of largest Subject} & \textit{AoE} & \textit{Dice Penalty}\nl
	1	& 5	& Arm's reach from a central point				& None \nl
	2	& 6	& Small room									& -2 \nl
	4	& 7	& Large room									& -4 \nl
	8	& 8	& Several rooms, or a single floor of a house	& -6 \nl
	16	& 9	& Ballroom or small house						& -8 \nl \hline
		\multicolumn{4}{c}{\large Advanced Scale} \nl
	5	& 5		& Large house or building			& None \nl
	10	& 10	& Small warehouse or parking lot	& -2 \nl
	20	& 15	& Large warehouse or supermarket	& -4 \nl
	40	& 20	& Small factory or shopping mall	& -6 \nl
	80	& 25	& Large factory or city block		& -8 \nl
	160*	& 30	& Campus or small neighborhood	& -10 \nl
\end{tabular}

\end{centering}

{\footnotesize * Add an additional -2 penalty for each extra $\times$2 subjects or +5 increase in Size of the subject. For example :$320\ Subjects\ each \leq Size\ 35 = -12\ Penalty$.}

AoE can not be increased past \textit{campus or small neighborhood}.

\noindent\href{http://oakthorne.net/wiki/index.php/Mage_Awakening_Spellcasting_Steps}{Better QRG: http://oakthorne.net/wiki/index.php/Mage\_Awakening\_Spellcasting\_Steps}
